|
@@ -0,0 +1,177 @@
|
|
|
+<!DOCTYPE html>
|
|
|
+<html lang="en-us">
|
|
|
+
|
|
|
+<head>
|
|
|
+ <meta charset="UTF-8">
|
|
|
+ <meta name="viewport" content="width=device-width, initial-scale=1">
|
|
|
+ <meta http-equiv="X-UA-Compatible" content="IE=edge">
|
|
|
+
|
|
|
+ <title>jMonkeyEngine</title>
|
|
|
+
|
|
|
+ <meta name="description" content="A cross-platform game engine for adventurous Java developers.">
|
|
|
+
|
|
|
+
|
|
|
+ <link rel="stylesheet" href="/css/custom.css">
|
|
|
+ <link rel="stylesheet" href="/lib/fomantic/semantic.min.css">
|
|
|
+ <link rel="stylesheet" href="/lib/blueimp-gallery/2.35.0/css/blueimp-gallery.min.css" />
|
|
|
+
|
|
|
+ <script src="/js/jquery.min.js"></script>
|
|
|
+ <script src="/lib/fomantic/semantic.min.js"></script>
|
|
|
+ <script src="/lib/blueimp-gallery/2.35.0/js/blueimp-gallery.min.js" defer></script>
|
|
|
+ <script src="/js/custom.js" defer></script>
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+</head>
|
|
|
+
|
|
|
+<body>
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+<header>
|
|
|
+
|
|
|
+ <div class="ui stackable inverted secondary menu" style="background-color: #222222;">
|
|
|
+ <div class="ui container">
|
|
|
+ <div class="item">
|
|
|
+ <a href="/"><img class="ui image" src="/images/jme-logo.png"/></a>
|
|
|
+ </div>
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+ <a class="item" id="Blog" href="/blog/">Blog</a>
|
|
|
+
|
|
|
+ <a class="item" id="Documentation" href="/docs/">Documentation</a>
|
|
|
+
|
|
|
+ <a class="item" id="License" href="/license/">License</a>
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+ <a class="item" href="https://hub.jmonkeyengine.org">Community</a>
|
|
|
+ <a class="item" href="https://jmonkeystore.com">Store</a>
|
|
|
+
|
|
|
+
|
|
|
+ <div class="right menu">
|
|
|
+
|
|
|
+ <a class="item" href="https://github.com/jMonkeyEngine/jmonkeyengine" id="git-menu-item"><i class="github icon"></i>Github</a>
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+ <a href="https://discord.gg/JdjhsRw" class="item" id="discord-menu-item"><i class="discord icon"></i>Discord</a>
|
|
|
+
|
|
|
+ </div>
|
|
|
+ </div>
|
|
|
+ </div>
|
|
|
+
|
|
|
+</header>
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+ <div class="ui container">
|
|
|
+ <br />
|
|
|
+ <h1>Minie Physics Library Version 1.4 Released!</h1>
|
|
|
+ <p>Minie version 1.4 is an exciting new add-on for
|
|
|
+<a href="https://jmonkeyengine.org">the JMonkeyEngine (JME) game engine</a>.</p>
|
|
|
+
|
|
|
+<figure>
|
|
|
+ <img src="https://i.imgur.com/YdoHlbf.jpg" height="120px"/>
|
|
|
+</figure>
|
|
|
+
|
|
|
+
|
|
|
+<p>Minie provides an <a href="https://en.wikipedia.org/wiki/Open-source_software">open-source</a>
|
|
|
+physics <a href="https://en.wikipedia.org/wiki/Physics_engine">engine</a> for desktop games.
|
|
|
+It gives software developers using JME access to the proven technology of
|
|
|
+<a href="https://github.com/bulletphysics/bullet3/releases/tag/2.89">the Bullet Physics SDK version 2.89</a>,
|
|
|
+including:</p>
|
|
|
+
|
|
|
+<ul>
|
|
|
+<li><a href="https://en.wikipedia.org/wiki/Rigid_body_dynamics">rigid-body dynamics</a>,</li>
|
|
|
+<li><a href="https://en.wikipedia.org/wiki/Soft-body_dynamics">soft bodies</a>,</li>
|
|
|
+<li><a href="https://en.wikipedia.org/wiki/Collision_detection">collision detection</a>,</li>
|
|
|
+<li>vehicle and character controllers,</li>
|
|
|
+<li>ray and sweep tests, and</li>
|
|
|
+<li>dynamic constraints.</li>
|
|
|
+</ul>
|
|
|
+
|
|
|
+<p>Minie incorporates <a href="https://hub.jmonkeyengine.org/t/introducing-dynamicanimcontrol/41075">DynamicAnimControl</a>
|
|
|
+technology for <a href="https://en.wikipedia.org/wiki/Ragdoll_physics">ragdoll simulation</a>
|
|
|
+and <a href="http://radiomonash.com/inverse-kinematics-video-games-thing-happens-games-never-knew-word/">inverse kinematics</a>.
|
|
|
+It supports the use of
|
|
|
+<a href="https://kmamou.blogspot.com/2011/10/hacd-hierarchical-approximate-convex.html">Khaled Mamou V-HACD algorithm</a>
|
|
|
+to decompose complicated shapes for efficient simulation.</p>
|
|
|
+
|
|
|
+<p>Minie’s <a href="https://en.wikipedia.org/wiki/Application_programming_interface">API</a>
|
|
|
+closely mimics those of JME’s official physics libraries:
|
|
|
+jme3-bullet and jme3-jbullet, so existing JME applications
|
|
|
+should require little or no modification to work with Minie.</p>
|
|
|
+
|
|
|
+<p>Minie’s documentation starts with a
|
|
|
+<a href="https://github.com/stephengold/Minie/blob/master/README.md">70-KB README file</a>.
|
|
|
+It comes with a dozen demo applications, some tutorials,
|
|
|
+and an extensive test suite, all open-source.
|
|
|
+Its Javadoc describes all public methods and their arguments,
|
|
|
+and the source code includes additional inline documentation.</p>
|
|
|
+
|
|
|
+<p>The release of Minie 1.4 was first announced
|
|
|
+<a href="https://hub.jmonkeyengine.org/t/the-minie-physics-library/41839/119">on 8 February 2020 at the JME Forum</a>.
|
|
|
+The software can easily be obtained for free.
|
|
|
+Pre-built Maven artifacts are served by
|
|
|
+<a href="https://bintray.com/stephengold/com.github.stephengold/Minie">JCenter</a>.
|
|
|
+Its complete source code and build scripts are in
|
|
|
+<a href="https://github.com/stephengold/Minie/releases/tag/1.4.0for32">a public GitHub repository</a>.
|
|
|
+And of course it has its own
|
|
|
+<a href="https://jmonkeystore.com/38308161-c3cf-4e23-8754-528ca8387c11">page at Jmonkeystore</a>.</p>
|
|
|
+
|
|
|
+<p>Whether you’re starting a new game project,
|
|
|
+dissatisfied with the official physics libraries,
|
|
|
+or simply curious about the future of open-source game physics,
|
|
|
+you owe it to yourself to try Minie!</p>
|
|
|
+
|
|
|
+ <br />
|
|
|
+ </div>
|
|
|
+
|
|
|
+ <script>
|
|
|
+ $("#Blog").addClass("active");
|
|
|
+ </script>
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+ <footer>
|
|
|
+ <div id="bottom-shadow"></div>
|
|
|
+ <div class="ui inverted segment footer" style="border-radius: 0px; margin-bottom: 0px;">
|
|
|
+
|
|
|
+ <div class="ui container">
|
|
|
+ <br />
|
|
|
+
|
|
|
+ <div class="ui two column stackable grid">
|
|
|
+
|
|
|
+ <div class="column">
|
|
|
+ <p>
|
|
|
+ © 2020 <a href="https://jmonkeyengine.org/">jMonkeyEngine</a>.
|
|
|
+ A free open-source game engine licensed under the <a href="https://choosealicense.com/licenses/bsd-3-clause/">BSD 3-Clause license</a>.
|
|
|
+ All rights reserved.
|
|
|
+ </p>
|
|
|
+ </div>
|
|
|
+
|
|
|
+ <div class="column">
|
|
|
+ <a href="https://www.patreon.com/jmonkey">
|
|
|
+ <img style="float: right; width: 217px; height: 51px;" class="ui rounded fluid image" src="/images/become_a_patron_button.png">
|
|
|
+ </a>
|
|
|
+ </div>
|
|
|
+
|
|
|
+ </div>
|
|
|
+
|
|
|
+
|
|
|
+ <br />
|
|
|
+ </div>
|
|
|
+ </div>
|
|
|
+
|
|
|
+</footer>
|
|
|
+
|
|
|
+</body>
|
|
|
+
|
|
|
+</html>
|