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- A free, open source game engine, made especially for Java game developers who want to create 3D games using
- modern technology. The software is programmed entirely in Java, intended for wide accessibility and quick
- deployment.
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- <td>
- <a href="https://jmonkeyengine.org/blog/interview-danielp/">
- <h2 class="ui header">Sgold interviews Daniel Perano</h2>
- </a>
- </td>
- <td class="collapsing">
- 25 February 2020
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- <div class="ui segment">
- Sgold:
- Thank you for agreeing to be interviewed.
- First question: Do you remember when you first encountered JMonkeyEngine? What was your first impression?
- Daniel Perano:
- I started learning jME back in the 3.0 days, as I recall, and I was impressed with the features it offered. The scene-graph control and appstate design made a lot of sense to me — at the time both were novel concepts. …
- <a class="ui small compact grey label" href="https://jmonkeyengine.org/blog/interview-danielp/">
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- By:
- <img class="ui avatar image" src="https://jme-hub-cdn-jmonkeyengineor.netdna-ssl.com/user_avatar/hub.jmonkeyengine.org/sgold/120/1430_2.png" />
- <i><span>Stephen Gold (sgold)</span></i>
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- <a class="ui orange right floated button" href="/blog/">Read More News<i class="angle double right icon"></i></a>
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- <h1 class="ui center aligned header">
- Games & Media Showcase
- <div class="sub header">Take at look at some of the games and media created by the jMonkey community!</div>
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- <i class="photo video icon"></i>Browse Games & Media
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- <h2 class="ui top attached block header">
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- <div class="content">Physically Based Rendering</div>
- </h2>
- <div class="ui attached segment">
- Create realistic beautiful materials that make your game look modern and professional.
- <br /><br />
- If you're familiar with JME already and are thinking about using PBR, take a look at the <a href="/showcase/pbr_tutorial/">Youtube PBR tutorial</a> by @grizeldi
- </div>
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- <h2 class="ui top attached block header">
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- <div class="content">AppStates</div>
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- AppStates are the building blocks for your application. They help you separate your application into logical parts and can be used to quickly extend the base application. They can also be reused in other applications so you will quickly
- build your own library of AppStates and integrate publically available extensions easily into your application.
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- <h2 class="ui top attached block header">
- <i class="magic icon"></i>
- <div class="content">Filters and Effects</div>
- </h2>
- <div class="ui attached segment">
- jME3 comes with a wide array of special effects, primarily through the use of post processor filters and particle emitters. These are the “smoke and mirrors” tricks that allow you to emulate the wondrous stuff of nature, such as water,
- fog, light scattering and of course, explosions.
- </div>
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- <h2 class="ui top attached block header">
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- <div class="content">Fantastic Community</div>
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- The jewel in jMonkey’s crown. Our community is second to none, and full of knowledgable helpful members.
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- <i class="store icon"></i>
- <div class="content">Software Store</div>
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- <div class="ui attached segment">
- Browse the store for free assets created by the community. Sounds, models, textures, even tech demos are all available for free to download.
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- <h2 class="ui top attached block header">
- <i class="code branch icon"></i>
- <div class="content">Open Source</div>
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- <div class="ui attached segment">
- jMonkeyEngine is completely free and open source! No splash screens, no fees and no requirement to mention jMonkeyEngine in your game at all.
- </div>
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- <br />
- <br />
- <br />
- <h2 class="ui center aligned dividing header">Contribute to jMonkeyEngine</h2>
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- <div class="ui inverted red segment">
- <h4 class="ui header">
- <i class="code icon"></i>
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- Write Some Code
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- </h4>
- </div>
- <div class="ui segment">
-
- <p>
- If you have the ability to create some cool features, filters or technologies, contributing your code to the engine
- provides those features to everyone. Your contributions may even be given the spotlight in the news! Major contributors
- are given special ranks on the forum as a mark of respect for their generosity toward the engine.
- </p>
- <a class="ui red button" href="/contribute/">Learn More</a>
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- <div class="ui inverted green segment">
- <h4 class="ui header">
- <i class="book icon"></i>
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- Improve Documentation
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- </h4>
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- <p>
- Documentation is essential to understand the engine and its capabilities. Maintaining complete and up-to-date information
- helps everyone utilize the engine effectively and makes learning how the engine works a much easier task. Whether it's a
- spelling correction or a complete page, every little helps!
- </p>
- <a class="ui green button" href="/contribute/">Learn More</a>
- </div>
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- <div class="ui inverted blue segment">
- <h4 class="ui header">
- <i class="bug icon"></i>
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- Report Bugs
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- </h4>
- </div>
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- <p>
- Reporting problems with our engine ensures something gets done. It only takes a few minutes to submit an issue on github
- and starting the process. These reports keep our engine stable. Bug reporting is important!
- </p>
- <a class="ui blue button" href="/contribute/">Learn More</a>
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- © 2020 <a href="https://jmonkeyengine.org/">jMonkeyEngine</a>.
- A free open-source game engine licensed under the <a href="https://choosealicense.com/licenses/bsd-3-clause/">BSD 3-Clause license</a>.
- All rights reserved.
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