= shaderblow_project
:author: 
:revnumber: 
:revdate: 2016/03/17 20:48
:relfileprefix: ../
:imagesdir: ..
ifdef::env-github,env-browser[:outfilesuffix: .adoc]


Shaders for JMonkey Engine.

Project is hosted here: https://github.com/jMonkeyEngine-Contributions/shaderblowlib[https://github.com/jMonkeyEngine-Contributions/shaderblowlib]

// Get a local copy of the jme-glsl-shaders repository with this command: hg clone link:https://paulgeraskin@code.google.com/p/jme-glsl-shaders/[https://paulgeraskin@code.google.com/p/jme-glsl-shaders/]

ScreenShot: image:sdk/plugin/shaderblow_intro_01.jpg[shaderblow_intro_01.jpg,width="",height=""]
// link:http://dl.dropbox.com/u/26887202/123/ShaderBlow_03.jpg[http://dl.dropbox.com/u/26887202/123/ShaderBlow_03.jpg]

'''

Other resources to help you with shaders and GameDesign/LevelDesign:

Unity Shader Bible - link:http://code.google.com/p/jme-glsl-shaders/downloads/detail?name=FastMobileShaders_siggraph2011.zip&can=2&q=[http://code.google.com/p/jme-glsl-shaders/downloads/detail?name=FastMobileShaders_siggraph2011.zip&amp;can=2&amp;q=]

Valve Shader Bible - link:http://code.google.com/p/jme-glsl-shaders/downloads/detail?name=D3DTutorial10_Half[http://code.google.com/p/jme-glsl-shaders/downloads/detail?name=D3DTutorial10_Half]-&lt;br&gt;Life2_Shading.pdf&amp;can=2&amp;q=

Best LevelDesign/GameDesign Resource - link:http://www.worldofleveldesign.com/[http://www.worldofleveldesign.com/]

Software for NormalMaps making - link:http://shadermap.com/shadermap_pro.php[http://shadermap.com/shadermap_pro.php]

Software for CubeMaps editing - link:http://developer.amd.com/archive/gpu/cubemapgen/pages/default.aspx[http://developer.amd.com/archive/gpu/cubemapgen/pages/default.aspx]

Software for cool Sprites making - link:http://www.rigzsoft.co.uk/[http://www.rigzsoft.co.uk/]
