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      src/docs/asciidoc/jme3/advanced/mixamo.adoc

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src/docs/asciidoc/jme3/advanced/mixamo.adoc

@@ -24,7 +24,7 @@ To properly animate your models there are a few rules you must follow.
 *  Read the link:https://community.mixamo.com/hc/en-us/articles/210310918-Auto-Rigger-Troubleshooting[Auto-Rig Error Troubleshooting] guide before you do anything else.
 
 *  Clean up your Blender file before exporting. This means you have a game ready model that will become the base for all your animations. The following checklist is provided for your convienence.
-[% interactive]
+[%interactive]
 - [ ] You have no Animations.
 - [ ] You have no Actions stored in the Dope Sheet Action Editor btn:[Browse Action to be linked] buffer.
 - [ ] You have UV Mapped your model.