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Updated to reflect v3.1.0-Stable

Alphabetized the directory contents list.
mitm001 8 лет назад
Родитель
Сommit
07f3439c1f
1 измененных файлов с 16 добавлено и 16 удалено
  1. 16 16
      src/docs/asciidoc/jme3/maven.adoc

+ 16 - 16
src/docs/asciidoc/jme3/maven.adoc

@@ -18,26 +18,26 @@ Artifacts for jME3.1 releases are available in repositories :
 * link:https://bintray.com/jmonkeyengine/org.jmonkeyengine[Bintray repo: org.jmonkeyengine] every artifacts of the group org.jmonkeyengine (same as jcenter + few artifacts not eligible for jcenter), click on the `SET ME UP` button to view instruction for Gradle, Maven,...
 
 The group id for all jME3 libraries is `org.jmonkeyengine`.
-The following artifacts are currently available (version `3.1.0-beta1`):
-
+The following artifacts are currently available (version `3.1.0-stable`):
+
+*  jme3-android-native - Native libraries needed for Android
+*  jme3-android - Android renderer for jME3
+*  jme3-blender - Blender file loader, only works on desktop renderers
+*  jme3-bullet-native-android - Native libraries needed for bullet (not jbullet) on android (beta)
+*  jme3-bullet-native - Native libraries needed for bullet (not jbullet) on desktop (beta)
+*  jme3-bullet - Physics support using native bullet, needs jme3-bullet-native or jme3-bullet-native-android (beta)
 *  jme3-core - Core libraries needed for all jME3 projects
+*  jme3-desktop - Parts of the jME3 +++<abbr title="Application Programming Interface">API</abbr>+++ that are only compatible with desktop renderers, needed for image loading on desktop
 *  jme3-effects - Effects libraries for water and other post filters
+*  jme3-jogg - Loader for jogg audio files
+*  jme3-jogl - JOGL based renderer (optional replacement for lwjgl / lwjgl3)
+*  jme3-lwjgl - Desktop renderer for jME3
+*  jme3-lwjgl3 - NEW in jME3.1! LWJGL3-based desktop renderer for jME3 (beta)
 *  jme3-networking - jME3 networking libraries (aka spidermonkey)
+*  jme3-niftygui - NiftyGUI support for jME3 (Not available in JCenter)
 *  jme3-plugins - Loader plugins for OgreXML and jME-XML
-*  jme3-jogg - Loader for jogg audio files
 *  jme3-terrain - Terrain generation +++<abbr title="Application Programming Interface">API</abbr>+++
-*  jme3-blender - Blender file loader, only works on desktop renderers
 *  jme3-jbullet - Physics support using jbullet (desktop only, not available in JCenter) *Only jme3-jbullet OR jme3-bullet can be used*
-*  jme3-bullet - Physics support using native bullet, needs jme3-bullet-native or jme3-bullet-native-android (beta)
-*  jme3-bullet-native - Native libraries needed for bullet (not jbullet) on desktop (beta)
-*  jme3-bullet-native-android - Native libraries needed for bullet (not jbullet) on android (beta)
-*  jme3-niftygui - NiftyGUI support for jME3 (Not available in JCenter)
-*  jme3-desktop - Parts of the jME3 +++<abbr title="Application Programming Interface">API</abbr>+++ that are only compatible with desktop renderers, needed for image loading on desktop
-*  jme3-lwjgl - Desktop renderer for jME3
-*  jme3-lwjgl3 - NEW in jME3.1! LWJGL3-based desktop renderer for jME3 (beta)
-*  jme3-jogl - JOGL based renderer (optional replacement for lwjgl / lwjgl3)
-*  jme3-android - Android renderer for jME3
-*  jme3-android-native - Native libraries needed for Android
 *  jme3-ios - iOS renderer for jME3 (Not available in JCenter)
 
 For a basic desktop application to work you need to import at least
@@ -61,7 +61,7 @@ repositories {
     //maven { url "http://dl.bintray.com/jmonkeyengine/org.jmonkeyengine" }
 }
 
-def jme3 = [v:'3.1.0-beta1', g:'org.jmonkeyengine']
+def jme3 = [v:'3.1.0-stable', g:'org.jmonkeyengine']
 dependencies {
 	compile "${jme3.g}:jme3-core:${jme3.v}"
 	runtime "${jme3.g}:jme3-desktop:${jme3.v}"
@@ -75,7 +75,7 @@ dependencies {
 ----
   <properties>
     <jme3_g>org.jmonkeyengine</jme3_g>
-    <jme3_v>3.1.0-beta1</jme3_v>
+    <jme3_v>3.1.0-stable</jme3_v>
   </properties>
 
   <repositories>