Kaynağa Gözat

Fixed link to point to features.

mitm 5 yıl önce
ebeveyn
işleme
0c584a3fd0

+ 1 - 1
src/docs/asciidoc/jme3/beginner/hello_asset.adoc

@@ -237,7 +237,7 @@ JME3 offers ClasspathLocator, ZipLocator, FileLocator, HttpZipLocator, and UrlLo
 
 To create 3D models and scenes, you need a 3D Mesh Editor. If you don't have any tools, install Blender and the OgreXML Exporter plugin.
 Then you link:http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/UV_Map_Basics[create fully textured models (e.g. with Blender)] and export them to your project.
-Then you use the <<sdk#,SDK>> to <<sdk/model_loader_and_viewer#,load models>>, <<sdk/blender#,convert models>>, and <<sdk/scene_composer#,create 3D scenes>> from them.
+Then you use the <<sdk#,SDK>> to <<sdk/model_loader_and_viewer#,load models>>, <<jme3/features#supported-formats,convert models>>, and <<sdk/scene_composer#,create 3D scenes>> from them.
 
 See <<jme3/advanced/3d_models#creating-models-and-scenes#,creating models and scenes>> for an example on how to export your models as Ogre XML meshes with materials.