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@@ -7,6 +7,8 @@
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ifdef::env-github,env-browser[:outfilesuffix: .adoc]
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+TIP: This is an Admonition. You will see many of these scattered throughout the Wiki. See the <<wiki/admonitions#,Admonition Definitions>> for the meaning of this and all the other Admonitions.
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+
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== Installation
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@@ -116,7 +118,7 @@ These videos use alpha features only available in the next release.
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====
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* link:http://www.youtube.com/watch?v=-OzRZscLlHY[Video: jMonkeyEngine SDK Use Case Demo 1 (Quixote)]
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-** <<jme3/advanced/sourcecode#,Source Code>>
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+** <<jme3/advanced/sourcecode#,Source Code>>
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* link:http://www.youtube.com/watch?v=6-YWxD3JByE[Video: jMonkeyEngine SDK Use Case Demo 2 (Models and Materials)]
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Learn from sample code in link:https://github.com/jMonkeyEngine/jmonkeyengine/tree/master/jme3-examples/src/main/java/jme3test[src/main/java/jme3test] (also available in the sdk by `menu:File[New Project>JME3 Tests]`) and the example games provided by the community!
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@@ -132,9 +134,9 @@ Now that you understand the concepts, it's time to make the most of the jMonkeyE
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* <<jme3/advanced/application_states#,Application States>>
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* <<jme3/advanced/custom_controls#,Custom Controls>>
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** link:http://www.youtube.com/watch?v=MNDiZ9YHIpM[Video: How to control any scene node]
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-*** <<jme3/advanced/sourcecode#,Source Code>>
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+*** <<jme3/advanced/sourcecode#,Source Code>>
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** link:http://www.youtube.com/watch?v=-OzRZscLlHY[Video: How to remote control a character in a scene]
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-*** <<jme3/advanced/sourcecode#how-to-control-a-character-in-a-scene-source-code#,Source Code>>
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+*** <<jme3/advanced/sourcecode#how-to-control-a-character-in-a-scene-source-code#,Source Code>>
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* <<jme3/advanced/multithreading#,Multithreading>>
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