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Update free_skymaps.adoc

Checkbox test.
mitm001 8 лет назад
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      src/docs/asciidoc/jme3/advanced/free_skymaps.adoc

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src/docs/asciidoc/jme3/advanced/free_skymaps.adoc

@@ -22,7 +22,8 @@ These steps assume you're using the default blender setup and apply to vers 2.78
 This tutorial is an adaptation of contributor glaucomardanos production, not an exact duplicate. 
 This tutorial is an adaptation of contributor glaucomardanos production, not an exact duplicate. 
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-.  Start with a new file in blender.
+[%interactive]
+.  [ ] Start with a new file in blender.
 .  Select the lamp and the default cube in the 3d view or in the Outliner panel (top-right panel) and delete them: kbd:[X]. They are not needed for this procedure.
 .  Select the lamp and the default cube in the 3d view or in the Outliner panel (top-right panel) and delete them: kbd:[X]. They are not needed for this procedure.
 .  Select the camera object in the 3d view or in the Outliner panel then clear its location and rotation by using keyboard shortcuts kbd:[Alt]+kbd:[G] and kbd:[Alt]+kbd:[R].
 .  Select the camera object in the 3d view or in the Outliner panel then clear its location and rotation by using keyboard shortcuts kbd:[Alt]+kbd:[G] and kbd:[Alt]+kbd:[R].
 .  In the properties panel (lower-right panel) select the Object tab (orange box). This will give you a visual perspective of the camera changes you are about to make.
 .  In the properties panel (lower-right panel) select the Object tab (orange box). This will give you a visual perspective of the camera changes you are about to make.