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@@ -22,7 +22,8 @@ These steps assume you're using the default blender setup and apply to vers 2.78
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This tutorial is an adaptation of contributor glaucomardanos production, not an exact duplicate.
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This tutorial is an adaptation of contributor glaucomardanos production, not an exact duplicate.
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====
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-. Start with a new file in blender.
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+[%interactive]
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+. [ ] Start with a new file in blender.
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. Select the lamp and the default cube in the 3d view or in the Outliner panel (top-right panel) and delete them: kbd:[X]. They are not needed for this procedure.
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. Select the lamp and the default cube in the 3d view or in the Outliner panel (top-right panel) and delete them: kbd:[X]. They are not needed for this procedure.
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. Select the camera object in the 3d view or in the Outliner panel then clear its location and rotation by using keyboard shortcuts kbd:[Alt]+kbd:[G] and kbd:[Alt]+kbd:[R].
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. Select the camera object in the 3d view or in the Outliner panel then clear its location and rotation by using keyboard shortcuts kbd:[Alt]+kbd:[G] and kbd:[Alt]+kbd:[R].
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. In the properties panel (lower-right panel) select the Object tab (orange box). This will give you a visual perspective of the camera changes you are about to make.
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. In the properties panel (lower-right panel) select the Object tab (orange box). This will give you a visual perspective of the camera changes you are about to make.
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