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Removed references to prior versions of jme jump method.

mitm 6 年之前
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100855bbb7
共有 1 個文件被更改,包括 0 次插入7 次删除
  1. 0 7
      src/docs/asciidoc/jme3/advanced/terrain_collision.adoc

+ 0 - 7
src/docs/asciidoc/jme3/advanced/terrain_collision.adoc

@@ -191,13 +191,6 @@ public class HelloTerrainCollision extends SimpleApplication
     } else if (binding.equals("Down")) {
     } else if (binding.equals("Down")) {
       if (value) { down = true; } else { down = false; }
       if (value) { down = true; } else { down = false; }
     } else if (binding.equals("Jump")) {
     } else if (binding.equals("Jump")) {
-      //Some methods used for setting gravity related variables were deprecated in
-      //the 3.2 version of the engine. Choose the method that matches your version
-      //of the engine.
-      // < jME3.2
-      //player.jump();
-
-      // >= jME3.2
       player.jump(new Vector3f(0,20f,0));
       player.jump(new Vector3f(0,20f,0));
 
 
     }
     }