@@ -321,7 +321,6 @@ Additionally to coloring the faces as just described, you can hide the faces and
Geometry coloredMesh = new Geometry ("ColoredMesh", cMesh);
...
mesh.setMode(Mesh.Mode.Points);
-mesh.setPointSize(10f);
mesh.updateBound();
mesh.setStatic();
Geometry points = new Geometry("Points", mesh);