mitm 5 anni fa
parent
commit
121819bc93
1 ha cambiato i file con 2 aggiunte e 2 eliminazioni
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      src/docs/asciidoc/jme3.adoc

+ 2 - 2
src/docs/asciidoc/jme3.adoc

@@ -164,8 +164,8 @@ Now that you understand the concepts, it's time to make the most of the jMonkeyE
 *  <<jme3/advanced/cinematics#,Cinematics (cutscenes, fake destruction physics)>>
 *  <<jme3/advanced/motionpath#,MotionPaths and waypoints>>
 *  <<jme3/external/blender#,Creating jME3 compatible 3D models in Blender>>
-*  <<external/blender/blender_gltf#,Exporting Models as GlTF meshes from Blender>>
-*  <<external/blender/blender_ogre_export#,Exporting Models as Ogre XML meshes from Blender>>
+*  <<jme3/external/blender/blender_gltf#,Exporting Models as GlTF meshes from Blender>>
+*  <<jme3/external/blender/blender_ogre_export#,Exporting Models as Ogre XML meshes from Blender>>
 *  <<jme3/advanced/makehuman_blender_ogrexml_toolchain#,MakeHuman Blender OgreXML toolchain for creating and importing animated human characters>>
 **  link:https://www.youtube.com/watch?v=QiLCs4AKh28[Video: Import animated models from Blender 2.6 to JME3]
 **  link:http://www.youtube.com/watch?v=NdjC9sCRV0s[Video: Creating and Exporting OgreXML Animations from Blender 2.61 to JME3]