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Removed admonition warning about BetterCharacterControl now that its fixed.

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src/docs/asciidoc/jme3/advanced/walking_character.adoc

@@ -13,13 +13,6 @@ In the <<jme3/beginner/hello_collision#,Hello Collision>> tutorial and the link:
 Other games however require a third-person perspective of the character: In these cases you use a CharacterControl on a Spatial. This example also shows how to set up custom navigation controls, so you can press WASD to make the third-person character walk; and how to implement dragging the mouse to rotate.
 
 
-[WARNING]
-====
-Some details on this page still need to be updated from old CharacterControl +++<abbr title="Application Programming Interface">API</abbr>+++ to BetterCharacterControl +++<abbr title="Application Programming Interface">API</abbr>+++.
-====
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 == Sample Code
 
 Several related code samples can be found here: