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      docs/modules/core/pages/renderer/multiple_camera_views.adoc

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docs/modules/core/pages/renderer/multiple_camera_views.adoc

@@ -4,7 +4,7 @@
 :keywords: camera, documentation
 
 
-You can split the screen and look into the 3D scene from different camera angles at the same time. E.g. you can have two rootnodes with different scene graphs, and two viewPorts, each of which can only see its own subset of the scene with its own subset of port-processing filters, so you get two very different views of the scene.
+You can split the screen and look into the 3D scene from different camera angles at the same time. E.g. you can have two rootnodes with different scene graphs, and two viewPorts, each of which can only see its own subset of the scene with its own subset of post-processing filters, so you get two very different views of the scene.
 
 The packages used in this example are `com.jme3.renderer.Camera` and `com.jme3.renderer.ViewPort`. You can get the full sample code here: link:https://github.com/jMonkeyEngine/jmonkeyengine/blob/master/jme3-examples/src/main/java/jme3test/renderer/TestMultiViews.java[TestMultiViews.java]