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docs/modules/sdk/pages/what_s_an_ide.adoc

@@ -12,7 +12,7 @@
 _Java Beans have nothing to do with this topic or NetBeans!_
 
 *  jMonkeyEngine is a game engine written in Java. You use it by putting a JAR library on the class path, and calling its +++<abbr title="Application Programming Interface">API</abbr>+++ from your Java code.
-*  The jMonkeyEngine <<sdk#,SDK>> (Software Development Kit) is a customized NetBeans IDE that has special tools that help you develop 3D Java games.
+*  The jMonkeyEngine xref:sdk.adoc[SDK] (Software Development Kit) is a customized NetBeans IDE that has special tools that help you develop 3D Java games.
 
 
 [IMPORTANT]
@@ -21,9 +21,7 @@ The writing of the game (the actual game development) is still up to you, the pe
 ====
 
 
-
-image::sdk/jme3-jmonkeyplatform.png[jme3-jmonkeyplatform.png,width="640",height="400",align="center"]
-
+image::jme3-jmonkeyplatform.png[jme3-jmonkeyplatform.png,width="640",height="400",align="center"]
 
 
 == The Past: A World Without IDEs
@@ -90,10 +88,10 @@ The jMonkeyEngine SDK is the same as NetBeans IDE, plus
 *  And more…
 
 
-image::sdk/jmonkeyplatform-docu-1.png[jmonkeyplatform-docu-1.png,width="",height="",align="center"]
+image::jmonkeyplatform-docu-1.png[jmonkeyplatform-docu-1.png,width="",height="",align="center"]
 
 
 You see how such a unique IDE can speed up your development process drastically, it's worth giving it a try!
 
 *  link:http://www.youtube.com/watch?v=cTErYjsJ_Yk[Video: jMonkeyEngine3 - Intro]
-*  <<sdk/comic#,jMonkeyEngine SDK - the Comic>>
+*  xref:comic.adoc[jMonkeyEngine SDK - the Comic]

+ 3 - 7
docs/modules/sdk/pages/whynoteclipse.adoc

@@ -1,13 +1,9 @@
 = Why not Eclipse?
-:author:
-:revnumber:
-:revdate: 2016/03/17 20:48
-:relfileprefix: ../
-:imagesdir: ..
-ifdef::env-github,env-browser[:outfilesuffix: .adoc]
+:revnumber:2.0
+:revdate: 2020/07/09
 
 
-The jMonkeyEngine's default IDE (<<sdk/what_s_an_ide#,Integrated Development Environment>>) bases on the link:http://platform.netbeans.org[NetBeans RCP (Rich Client Platform)]. There is a RCP for Eclipse too, so why don't we use Eclipse as IDE for jMonkey? Well, there's several reasons:
+The jMonkeyEngine's default IDE (xref:sdk/what_s_an_ide.adoc[Integrated Development Environment]) bases on the link:http://platform.netbeans.org[NetBeans RCP (Rich Client Platform)]. There is a RCP for Eclipse too, so why don't we use Eclipse as IDE for jMonkey? Well, there's several reasons:
 
 .  Eclipse uses a proprietary +++<abbr title="Graphical User Interface">GUI</abbr>+++ system (SWT), NetBeans uses the Java-default AWT implementation for which a high-performance canvas display exists in LWJGL/jME3. AWT compatibility allowed e.g. integration of plugins like NeoTexture.
 .  Eclipse projects are proprietary and they can not be opened without Eclipse. The NetBeans Platform uses the ANT standard which works outside the IDE as well, and can be extended by other build processes that use ANT (e.g. Android deployment). Furthermore, Eclipse can open projects generated by the NetBeans-based jMonkeyEngine SDK if needed.