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Tweaked topic paragrah.

mitm il y a 5 ans
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      src/docs/asciidoc/jme3/beginner/hello_asset.adoc

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src/docs/asciidoc/jme3/beginner/hello_asset.adoc

@@ -236,7 +236,7 @@ JME3 offers ClasspathLocator, ZipLocator, FileLocator, HttpZipLocator, and UrlLo
 == Creating Models and Scenes
 
 To create 3D models and scenes, you need a 3D Mesh Editor. If you don't have any tools, install Blender.
-Then you link:http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/UV_Map_Basics[create fully textured models (e.g. with Blender)], export them to your project using a <<jme3/features#supported-formats,Supported External File Type>>, <<jme3/features#supported-external-file-types,convert models>>, <<jme3/beginner/hello_asset#loading-models-and-scenes,load models>>, and create 3D scenes from them.
+Then you link:http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/UV_Map_Basics[create fully textured models (e.g. with Blender)], export them to your project using a <<jme3/features#supported-formats,Supported External File Type>>, <<jme3/features#supported-external-file-types,convert models>> using the recomended method for your chosen file type, <<jme3/beginner/hello_asset#loading-models-and-scenes,load models>>, and create 3D scenes from them.
 
 
 === Model File Formats