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@@ -258,7 +258,7 @@ image:how-to/modeling/3dsmax/3dsmax_biped_4.png[3dsmax_biped_4.png,width="",heig
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* Set the start and end frames, for me it is 48-78.
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* Close the dialog by pushing "`Ok`".
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* *Note:* It could be useful to create also a track "`start_run`", that blends between the stand and walk animation. I would use frame 0-47 for that.
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-* Because you have a smooth model with a lot of polygons, it may be useful to create xref:core:scen/mesh.adoc[levels of detail (LOD)]. When the camera is farther away, a low-poly mesh of your character will be rendered.
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+* Because you have a smooth model with a lot of polygons, it may be useful to create xref:core:scene/mesh.adoc[levels of detail (LOD)]. When the camera is farther away, a low-poly mesh of your character will be rendered.
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image:how-to/modeling/3dsmax/3dsmax_biped_5.png[3dsmax_biped_5.png,width="",height=""]
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