mitm001 5 роки тому
батько
коміт
22acb6d631

+ 1 - 1
docs/modules/tutorials/pages/how-to/modeling/3dsmax/3dsmax.adoc

@@ -258,7 +258,7 @@ image:how-to/modeling/3dsmax/3dsmax_biped_4.png[3dsmax_biped_4.png,width="",heig
 *  Set the start and end frames, for me it is 48-78.
 *  Close the dialog by pushing "`Ok`".
 *  *Note:* It could be useful to create also a track "`start_run`", that blends between the stand and walk animation. I would use frame 0-47 for that.
-*  Because you have a smooth model with a lot of polygons, it may be useful to create xref:core:scen/mesh.adoc[levels of detail (LOD)]. When the camera is farther away, a low-poly mesh of your character will be rendered.
+*  Because you have a smooth model with a lot of polygons, it may be useful to create xref:core:scene/mesh.adoc[levels of detail (LOD)]. When the camera is farther away, a low-poly mesh of your character will be rendered.
 
 image:how-to/modeling/3dsmax/3dsmax_biped_5.png[3dsmax_biped_5.png,width="",height=""]