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Update mesh.adoc

mitm001 8 years ago
parent
commit
29fe115de1
1 changed files with 3 additions and 3 deletions
  1. 3 3
      src/docs/asciidoc/jme3/advanced/mesh.adoc

+ 3 - 3
src/docs/asciidoc/jme3/advanced/mesh.adoc

@@ -37,7 +37,7 @@ The VertexBuffer contains a particular type of geometry data used by Meshes. Eve
 
 
 === Mesh Vertex Buffers
 === Mesh Vertex Buffers
 
 
-Here is the list of http://javadoc.jmonkeyengine.org/com/jme3/scene/VertexBuffer.Type.html[VertexBuffer] types,
+Here is the list of http://javadoc.jmonkeyengine.org/com/jme3/scene/VertexBuffer.Type.html[VertexBuffer] types.
 
 
 [cols="2", options="header"]
 [cols="2", options="header"]
 |===
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@@ -92,7 +92,7 @@ a| Bone indices, used with animation
 
 
 === Mesh Properties
 === Mesh Properties
 
 
-Some Mesh properties from the http://javadoc.jmonkeyengine.org/com/jme3/scene/Mesh.html[Mesh] class,
+Some Mesh properties from the http://javadoc.jmonkeyengine.org/com/jme3/scene/Mesh.html[Mesh] class.
 
 
 [cols="2", options="header"]
 [cols="2", options="header"]
 |===
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@@ -126,7 +126,7 @@ a|How the texture will be stretched over the whole mesh.
 
 
 === Mesh Rendering Modes
 === Mesh Rendering Modes
 
 
-Here is the list of http://javadoc.jmonkeyengine.org/com/jme3/scene/Mesh.Mode.html[Mesh rendering modes],
+Here is the list of http://javadoc.jmonkeyengine.org/com/jme3/scene/Mesh.Mode.html[Mesh rendering modes].
 
 
 [cols="2", options="header"]
 [cols="2", options="header"]
 |===
 |===