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@@ -37,7 +37,7 @@ The VertexBuffer contains a particular type of geometry data used by Meshes. Eve
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=== Mesh Vertex Buffers
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=== Mesh Vertex Buffers
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-Here is the list of http://javadoc.jmonkeyengine.org/com/jme3/scene/VertexBuffer.Type.html[VertexBuffer] types,
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+Here is the list of http://javadoc.jmonkeyengine.org/com/jme3/scene/VertexBuffer.Type.html[VertexBuffer] types.
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[cols="2", options="header"]
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[cols="2", options="header"]
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@@ -92,7 +92,7 @@ a| Bone indices, used with animation
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=== Mesh Properties
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=== Mesh Properties
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-Some Mesh properties from the http://javadoc.jmonkeyengine.org/com/jme3/scene/Mesh.html[Mesh] class,
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+Some Mesh properties from the http://javadoc.jmonkeyengine.org/com/jme3/scene/Mesh.html[Mesh] class.
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[cols="2", options="header"]
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[cols="2", options="header"]
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@@ -126,7 +126,7 @@ a|How the texture will be stretched over the whole mesh.
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=== Mesh Rendering Modes
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=== Mesh Rendering Modes
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-Here is the list of http://javadoc.jmonkeyengine.org/com/jme3/scene/Mesh.Mode.html[Mesh rendering modes],
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+Here is the list of http://javadoc.jmonkeyengine.org/com/jme3/scene/Mesh.Mode.html[Mesh rendering modes].
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[cols="2", options="header"]
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[cols="2", options="header"]
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|===
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|===
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