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@@ -25,7 +25,7 @@ The jMonkeyEngine SDK makes it easy to get started with developing 3-D games bas
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=== Project Structure
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-image::sdk/jmonkeyplatform-docu-4.png[jmonkeyplatform-docu-4.png,with="421",height="298",align="right"]
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+image::sdk/jmonkeyplatform-docu-4.png[jmonkeyplatform-docu-4.png,width="421",height="298",align="right"]
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Let's have a look at the abstract project structure in the Project Explorer (ctrl-1).
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@@ -79,7 +79,7 @@ Right-Click the project to open the Project properties.
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==== Clean, Build and Run Cycle
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-image::sdk/jmonkeyplatform-docu-5.png[jmonkeyplatform-docu-5.png,with="421",height="298",align="right"]
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+image::sdk/jmonkeyplatform-docu-5.png[jmonkeyplatform-docu-5.png,width="421",height="298",align="right"]
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@@ -107,7 +107,7 @@ ant clean; ant jar; ant run;
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==== Development Process
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* *Creating new files and packages:* Select the Source Packages node (or any of its subnodes), and press ctrl-N (File→New File): Use the New File wizard to create new Java classes, Java packages, Java beans, Swing forms, JUnit files, j3m Materials, j3o scenes, j3f filters, and many more.
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-* *Editing files:* Open the Projects Explorer and double-click a Java file from the Source Packages to open it in the Editor. The <<sdk/code_editor#,jMonkeyEngine SDK Code Editor>> assists you in many ways, including syntactic and semantic code coloring, code completion, and javadoc. <<sdk/code_editor#,(More...)>>
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+* *Editing files:* Open the Projects Explorer and double-click a Java file from the Source Packages to open it in the Editor. The <<sdk/code_editor#,jMonkeyEngine SDK Code Editor>> assists you in many ways, including syntactic and semantic code coloring, code completion, and javadoc.
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* *Adding Assets:*
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** You can <<sdk/model_loader_and_viewer#,import models, scenes, and materials>> as assets into your project.
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** To add sound files and images, use your operating system's file explorer and copy the files into your project's asset directory.
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@@ -118,6 +118,7 @@ ant clean; ant jar; ant run;
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FIXME
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----
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, @todo, or TODO.
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+
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* *Integrated tools:* <<sdk/debugging_profiling_testing#,Debugging, Testing, Profiling>>.
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