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Update project_creation.adoc

Fixed typo in image widths.
Removed duplicated link.
Fixed broken list under development process.
mitm001 9 years ago
parent
commit
2e0ca27acd
1 changed files with 4 additions and 3 deletions
  1. 4 3
      src/docs/asciidoc/sdk/project_creation.adoc

+ 4 - 3
src/docs/asciidoc/sdk/project_creation.adoc

@@ -25,7 +25,7 @@ The jMonkeyEngine SDK makes it easy to get started with developing 3-D games bas
 === Project Structure
 
 
-image::sdk/jmonkeyplatform-docu-4.png[jmonkeyplatform-docu-4.png,with="421",height="298",align="right"]
+image::sdk/jmonkeyplatform-docu-4.png[jmonkeyplatform-docu-4.png,width="421",height="298",align="right"]
 
 
 Let's have a look at the abstract project structure in the Project Explorer (ctrl-1).
@@ -79,7 +79,7 @@ Right-Click the project to open the Project properties.
 ==== Clean, Build and Run Cycle
 
 
-image::sdk/jmonkeyplatform-docu-5.png[jmonkeyplatform-docu-5.png,with="421",height="298",align="right"]
+image::sdk/jmonkeyplatform-docu-5.png[jmonkeyplatform-docu-5.png,width="421",height="298",align="right"]
 
 
 
@@ -107,7 +107,7 @@ ant clean; ant jar; ant run;
 ==== Development Process
 
 *  *Creating new files and packages:* Select the Source Packages node (or any of its subnodes), and press ctrl-N (File→New File): Use the New File wizard to create new Java classes, Java packages, Java beans, Swing forms, JUnit files, j3m Materials, j3o scenes, j3f filters, and many more.
-*  *Editing files:* Open the Projects Explorer and double-click a Java file from the Source Packages to open it in the Editor. The <<sdk/code_editor#,jMonkeyEngine SDK Code Editor>> assists you in many ways, including syntactic and semantic code coloring, code completion, and javadoc. <<sdk/code_editor#,(More...)>>
+*  *Editing files:* Open the Projects Explorer and double-click a Java file from the Source Packages to open it in the Editor. The <<sdk/code_editor#,jMonkeyEngine SDK Code Editor>> assists you in many ways, including syntactic and semantic code coloring, code completion, and javadoc. 
 *  *Adding Assets:*
 **  You can <<sdk/model_loader_and_viewer#,import models, scenes, and materials>> as assets into your project.
 **  To add sound files and images, use your operating system's file explorer and copy the files into your project's asset directory.
@@ -118,6 +118,7 @@ ant clean; ant jar; ant run;
 FIXME
 ----
 , @todo, or TODO.
+
 *  *Integrated tools:* <<sdk/debugging_profiling_testing#,Debugging, Testing, Profiling>>.