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mitm hace 8 años
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      src/docs/asciidoc/jme3/beginner/hello_asset.adoc

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src/docs/asciidoc/jme3/beginner/hello_asset.adoc

@@ -237,7 +237,7 @@ To create 3D models and scenes, you need a 3D Mesh Editor. If you don't have any
 Then you link:http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/UV_Map_Basics[create fully textured models (e.g. with Blender)] and export them to your project.
 Then you use the <<sdk#,SDK>> to <<sdk/model_loader_and_viewer#,load models>>, <<sdk/blender#,convert models>>, and <<sdk/scene_composer#,create 3D scenes>> from them.
 
-See <<jme3/beginner/hello_asset#creating-models-and-scenes#,creating models and scenes>> for an example on how to export your models as Ogre XML meshes with materials.
+See <<jme3/advanced/3d_modelsl#creating-models-and-scenes#,creating models and scenes>> for an example on how to export your models as Ogre XML meshes with materials.
 
 
 === Model File Formats