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@@ -44,7 +44,7 @@ See also: xref:jme3/requirements.adoc[requirements].
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** xref:physics:control/walking_character.adoc[Physical characters]
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** xref:physics:control/walking_character.adoc[Physical characters]
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** xref:physics:joint/hinges_and_joints.adoc[Physical joints and hinges]
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** xref:physics:joint/hinges_and_joints.adoc[Physical joints and hinges]
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** xref:physics:control/vehicles.adoc[Ray-cast vehicle]
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** xref:physics:control/vehicles.adoc[Ray-cast vehicle]
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-** xref:jme3/advanced/ragdoll.adoc[Ragdoll physics]
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+** xref:physics:control/ragdoll.adoc[Ragdoll physics]
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* xref:jme3/advanced/bullet_multithreading.adoc[Multi-threaded physics]
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* xref:jme3/advanced/bullet_multithreading.adoc[Multi-threaded physics]
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* xref:jme3/advanced/physics#create_a_collisionshape,Mesh-accurate collision shapes]
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* xref:jme3/advanced/physics#create_a_collisionshape,Mesh-accurate collision shapes]
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