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@@ -408,4 +408,3 @@ You have also learned that a material can be stored in a .j3m file. The file ref
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//* link:http://nbviewer.jupyter.org/github/jMonkeyEngine/wiki/blob/master/src/docs/resources/tutorials/material/jME3_materials.pdf[jME3 Materials documentation (PDF)]
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* link:http://www.youtube.com/watch?v=Feu3-mrpolc[Video Tutorial: Editing and Assigning Materials to Models in jMonkeyEngine SDK (from 2010, is there a newer one?]
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* link:https://www.blender.org/support/tutorials/[Creating textures in Blender]
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-* link:http://www.shaders.co.uk/ifw2_textures/whatsin10.htm[Various Material screenshots] (Not done with JME3, this is just to show the fantastic range of Material parameters in the hands of an expert, until we have a JME3 demo for it.)
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