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fix header attr

mitm001 5 年之前
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36941c427f
共有 1 个文件被更改,包括 7 次插入11 次删除
  1. 7 11
      docs/modules/sdk/pages/filters.adoc

+ 7 - 11
docs/modules/sdk/pages/filters.adoc

@@ -1,11 +1,7 @@
 = jMonkeyEngine SDK: Post-Processor Filters
 = jMonkeyEngine SDK: Post-Processor Filters
-:author: 
-:revnumber: 
-:revdate: 2016/03/17 20:48
+:revnumber: 2.0
+:revdate: 2020/07/10
 :keywords: documentation, sdk, effect, file
 :keywords: documentation, sdk, effect, file
-:relfileprefix: ../
-:imagesdir: ..
-ifdef::env-github,env-browser[:outfilesuffix: .adoc]
 
 
 
 
 Filters are used for scene-wide effects such as glow, fog, blur. The SDK lets you create a file storing combinations of filters. You can preview the filter settings on a loaded scene in the SDK. You can load them into your application (add them to the viewPort) to activate your preconfigured set of several filters in one step.
 Filters are used for scene-wide effects such as glow, fog, blur. The SDK lets you create a file storing combinations of filters. You can preview the filter settings on a loaded scene in the SDK. You can load them into your application (add them to the viewPort) to activate your preconfigured set of several filters in one step.
@@ -20,9 +16,9 @@ To create a new filter:
 
 
 .  In the Projects window, right-click Assets→Effects.
 .  In the Projects window, right-click Assets→Effects.
 .  Select File→New File…
 .  Select File→New File…
-.  Select Filter→Empty FilterPostProcessor File in the New File Wizard. 
+.  Select Filter→Empty FilterPostProcessor File in the New File Wizard.
 **  An empty filter file appears in the Assets→Effects directory.
 **  An empty filter file appears in the Assets→Effects directory.
-.  Double-click the created file. 
+.  Double-click the created file.
 **  The file opens in the FilterExplorer window.
 **  The file opens in the FilterExplorer window.
 
 
 
 
@@ -31,7 +27,7 @@ To create a new filter:
 To add filters or modify existing filters
 To add filters or modify existing filters
 
 
 .  Double-click a j3f file to open it in the FilterExplorer window.
 .  Double-click a j3f file to open it in the FilterExplorer window.
-.  Right-click the j3f file's root node to add a filter. 
+.  Right-click the j3f file's root node to add a filter.
 **  Added filters are listed under the filter's root node.
 **  Added filters are listed under the filter's root node.
 .  Open the Properties window and select a filter in the FilterExplorer. Configure filter options like intensity etc.
 .  Open the Properties window and select a filter in the FilterExplorer. Configure filter options like intensity etc.
 
 
@@ -46,9 +42,9 @@ image::sdk/p3wuv.png[p3wuv.png,width="",height=""]
 
 
 To see a loaded filter
 To see a loaded filter
 
 
-.  Open a model or scene in the SceneComposer. 
+.  Open a model or scene in the SceneComposer.
 .  Double-click a j3f file to open it in the FilterExplorer window.
 .  Double-click a j3f file to open it in the FilterExplorer window.
-.  Press the “show filter button in the OpenGL window.
+.  Press the "`show filter`" button in the OpenGL window.
 
 
 
 
 == Loading filters in a game
 == Loading filters in a game