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1 mainītis faili ar 4 papildinājumiem un 4 dzēšanām
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      docs/modules/ROOT/pages/jme3/advanced/terrain.adoc

+ 4 - 4
docs/modules/ROOT/pages/jme3/advanced/terrain.adoc

@@ -79,13 +79,13 @@ The default material for TerraMonkey is TerrainLighting.j3md. This material comb
 We recommend to <<sdk/terrain_editor#,create and edit Splat Textures for terrains visually in the jMonkeyEngine SDK>>, and not do it manually. If you are simply curious about how the SDK's terrain texture plugin works, or if you indeed want to generate materials manually, then read on for the implementation details.
 ====
 
-.road.jpg
+.diffuse
 image:tutorials:beginner/road.jpg[road.jpg,width="",height=""]
-.road_normal.png
+.normal
 image:tutorials:beginner/road_normal.png[road_normal.png,width="",height=""]
-.mountains512.png
+.heightmap
 image:tutorials:beginner/mountains512.png[mountains512.png,width="128",height="128"]
-.alphamap.png
+.alphamap
 image:tutorials:beginner/alphamap.png[alphamap.png,width="128",height="128"]
 
 The Diffuse Map of one of the terrain textures depicts the colors of a paved surface.