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@@ -205,8 +205,11 @@ If you find yourself in need of baking, the process is as follows.
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. In the `Info` header, change the `Default` screen layout to `Animation`.
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. In the `Info` header, change the `Default` screen layout to `Animation`.
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. In the `Dope Sheet Editor`, change the `Dope Sheet` mode/context to `Action Editor`.
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. In the `Dope Sheet Editor`, change the `Dope Sheet` mode/context to `Action Editor`.
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. Click the btn:[Action to be linked] button and select your action.
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. Click the btn:[Action to be linked] button and select your action.
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-. In the `3d Viewport` header, with the armature selected, select `menu:Pose[Animation > Bake Action]`.
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-. In the `Bake Action` dialog, deselect and set the settings as follows:
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+. In the `3d Viewport` header, select the armature.
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+. Depending on the mode selected:
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+.. Object Mode: `menu:Object[Animation > Bake Action]`.
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+.. Pose Mode: `menu:Pose[Animation > Bake Action]`.
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+. In the `Bake Action` dialog, deselect and set the settings as follows:
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Bake Action::
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Bake Action::
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- [ ] Selected Only
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- [ ] Selected Only
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- [x] Visual Keying
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- [x] Visual Keying
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