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@@ -16,7 +16,7 @@ The jMonkeyEngine uses a special Material format, which comes in .j3m files. You
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== Creating .j3m Materials
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== Creating .j3m Materials
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[float.right]
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[float.right]
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-image::sdk/material-editor.png[material-editor.png,width="275",height="245",align="right"]
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+image::material-editor.png[material-editor.png,width="275",height="245",align="right"]
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To create new .j3m files in the jMonkeyEngine SDK:
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To create new .j3m files in the jMonkeyEngine SDK:
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@@ -58,7 +58,7 @@ You can modify the source code of the j3m file in the "`source`" tab of the Mate
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== Using .j3m Materials
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== Using .j3m Materials
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[float.right]
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[float.right]
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-image::sdk/applymaterial.jpg[applymaterial.jpg,width="180",height="300",align="right"]
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+image::applymaterial.jpg[applymaterial.jpg,width="180",height="300",align="right"]
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When the material is ready and saved into your projects assets directory, you can assign the .j3m to a Geometry.
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When the material is ready and saved into your projects assets directory, you can assign the .j3m to a Geometry.
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