Forráskód Böngészése

removed broken link, updated some material defs to reflect jme3.2.

mitm 6 éve
szülő
commit
401a7a6ad8

+ 3 - 3
src/docs/asciidoc/jme3/advanced/materials_overview.adoc

@@ -91,7 +91,7 @@ Sky.j3md
 a| A solid sky blue, or use with a custom SkyDome texture.
 
 See also: <<jme3/advanced/sky#,Sky>>
-a| setTexture("`TextureCubeMap`", assetManager.loadTexture("`name`")); +
+a| setTexture("`Texture`", assetManager.loadTexture("`name`")); +
 setBoolean("`SphereMap`",true); +
 setVector3("`NormalScale`", new Vector3f(0,0,0));
 
@@ -275,10 +275,10 @@ setBoolean("`useTriPlanarMapping`",true); +
 setBoolean("`isTerrainGrid`",true);
 
 <a| Common/MatDefs/Light/ +
-Reflection.j3md
+reflect.j3md
 a| Reflective glass material with environment map (CubeMap/SphereMap).
 
-See also: link:http://code.google.com/p/jmonkeyengine/source/browse/trunk/engine/src/test/jme3test/texture/TestCubeMap.java[TestCubeMap.java]
+//See also: link:http://code.google.com/p/jmonkeyengine/source/browse/trunk/engine/src/test/jme3test/texture/TestCubeMap.java[TestCubeMap.java]
 a| setTexture("`Texture`", assetManager.loadTexture("`name`")); +
 setBoolean("`SphereMap`",true);