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@@ -52,7 +52,7 @@ See <<jme3/advanced/3d_models#blender-buffer-clearing#,Blender Buffer Clearing>>
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. In the `3d Viewport`, select your model, it will be high-lighted in orange.
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. In the `Info` header, select `menu:File[Export > FBX]`.
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-. Enter a file path to export to, usually the same directory as your `.blend` file for simplicity.
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+. Enter a file path to export to, usually the same folder as your `.blend` file for simplicity.
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. Enter a file name.
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. In the `Export FBX` panel, located in the bottom left of the export dialog:
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Main Tab::
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@@ -81,7 +81,7 @@ You can save these FBX export settings by clicking the btn:[+] button next to bt
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. Create an link:https://www.mixamo.com/[Mixamo] account and login.
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-. Navigate to your `My Assets` directory.
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+. Navigate to your `My Assets` folder.
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. Select `Upload`.
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. Navigate to the file to be uploaded or drag and drop it onto the file up-loader.
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@@ -145,7 +145,7 @@ When downloading `*Characters*` from Mixamo:
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. Select the model and then click the btn:[Queue Download] button.
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. In the `Download Settings` dialog the `Format` is FBX and `Pose` is TPose.
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. Click btn:[Queue Download] to add the character to your `Downloads` folder on Mixamo.
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-. In the `Downloads` folder, click the btn:[Queue Download] button under `Status`, rename the file and save it to your computer. Preferably in the same directory as your blender file.
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+. In the `Downloads` folder, click the btn:[Queue Download] button under `Status`, rename the file and save it to your computer. Preferably in the same folder as your blender file.
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== Creating Blender Animations
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