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@@ -15,7 +15,7 @@ The reason for this is that a render command must be done for every object, pote
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*Possible optimization techniques*
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* Use GeometryBatchFactory.optimize(node) to merge the meshes of the geometries contained in the given node into fewer batches, each based on common Materials used. +
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-You can optimize nodes using the SceneComposer in the SDK as well: Right-click a node and select “Optimize Geometry.
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+You can optimize nodes using the SceneComposer in the SDK as well: Right-click a node and select "`Optimize Geometry`".
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*Side-effects*
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