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reorder title

mitm001 5 năm trước cách đây
mục cha
commit
5608905321
1 tập tin đã thay đổi với 4 bổ sung4 xóa
  1. 4 4
      docs/modules/ROOT/pages/jme3/advanced/terrain.adoc

+ 4 - 4
docs/modules/ROOT/pages/jme3/advanced/terrain.adoc

@@ -84,19 +84,19 @@ We recommend to <<sdk/terrain_editor#,create and edit Splat Textures for terrain
 
 a|The Diffuse Map of one of the terrain textures depicts the colors of a paved surface.
 a|.diffuse
-image::tutorials:beginner/road.jpg[road.jpg,width="",height=""]
+image:tutorials:beginner/road.jpg[road.jpg,width="",height=""]
 
 a|The Normal Map of one of the terrain textures depicts the bumpiness of a paved surface.
 a|.normal
-image::tutorials:beginner/road_normal.png[road_normal.png,width="",height=""]
+image:tutorials:beginner/road_normal.png[road_normal.png,width="",height=""]
 
 a|The Normal Map of one of the terrain textures depicts the bumpiness of a paved surface.
 a|.heightmap
-image::tutorials:beginner/mountains512.png[mountains512.png,width="128",height="128"]
+image:tutorials:beginner/mountains512.png[mountains512.png,width="128",height="128"]
 
 a|A heightmap encodes the topological highs and lows of the terrain.
 a|.alphamap
-image::tutorials:beginner/alphamap.png[alphamap.png,width="128",height="128"]
+image:tutorials:beginner/alphamap.png[alphamap.png,width="128",height="128"]
 
 |===
 An alpha map can describe where 4 textures are painted onto the terrain.