Jelajahi Sumber

Added link to ogre exporter. Changed link to gltf exporter.

mitm 5 tahun lalu
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1 mengubah file dengan 5 tambahan dan 2 penghapusan
  1. 5 2
      src/docs/asciidoc/jme3/features.adoc

+ 5 - 2
src/docs/asciidoc/jme3/features.adoc

@@ -67,7 +67,7 @@ a|Learn more
 
 l|.j3o
 a|Binary 3D model or scene. At the latest from the Beta release of your game on, you should convert all models to .j3o format. +
-During alpha and earlier development phases (when models still change a lot) you can alternatively load OgreXML/OBJ models directly.
+During alpha and earlier development phases (when models still change a lot) you can alternatively load GLTF/OBJ models directly.
 a|<<sdk/model_loader_and_viewer#,Model Loader and Viewer>>
 
 l|.j3m
@@ -99,6 +99,9 @@ a|Description
 l|.mesh.xml, .meshxml
 a|3D model
 a|Ogre Mesh XML *(soon to be discontinued)* +
+see: +
+<<blender/blender_ogre_export#,Exporting Models as Ogre XML meshes from Blender>>
+
 Converting to j3o:
 
 * <<sdk/model_loader_and_viewer#,SDK convert>>
@@ -138,7 +141,7 @@ a|Blender version 2.78c onwards, +
 See:
 
 * link:https://hub.jmonkeyengine.org/t/jme-gltf-support/39174[gltf] forum post
-* <<jme3/advanced/blender_gltf#,Exporting scenes from Blender 2.8 to jME using glTF>>
+* <<blender/blender_gltf#,Exporting Models as GlTF meshes from Blender>>
 
 Converting to j3o: