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+= jMonkeyEngine SDK: Assetbrowser
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+:revnumber: 1.0
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+:revdate: 2023/09/16
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+:keywords: documentation, sdk, assets, assetbrowser
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+
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+The assetbrowser is a part of WYSIWYG. It aims to show a miniature of all assets in a project, and supports drag and drop to many of the components and editors in the SDk.
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+
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+== How to use it
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+
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+When it's first loaded, you will see a box that says "No project selected". This is because Netbeans, as opposed to many other IDE's can have many projects open at once.
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+The Assetbrowser doesn't know which you will be working on, so you need to choose it.
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+Once done, it will be populated with the assets inside the /assets folder.
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+
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+* Double clicking a Texture will open the Texture Editor
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+* Double clicking a Material will open the Material Editor
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+* Double clicking a Spatial will open the Scene Composer
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+
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+* You can drag and drop a Texture from the Assetbrowser to a Texture slot in the Material Editor
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+* You can drag and drop a Material from the Assetbrowser to a Spatial in the SceneComposer to set that Material.
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+* You can drag and drop a Spatial from the Assetbrowser to the SceneComposer to place it. It will ray cast and place it roughly where it hits something.
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+
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+
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+== Clearing cache
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+
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+If you for some reason want to remove all the thumbnails, you can find them in a folder called .assetbrowser in the root of the project. It is safe to delete the folder.
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