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@@ -7,7 +7,7 @@
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Assets are files that are not code. Your multi-media assets includes, for example, your textures (image files), models (mesh files), and sounds (audio files).
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* You create textures in a graphic editor, for example link:http://gimp.org[Gimp], and export them as PNG or JPG.
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-* You xref:ROOT:jme3/external/blender.adoc[create models] in a 3D mesh editor, for example link:http://blender.org[Blender], and export them in GLTF, Wavefront OBJ, or any xref:ROOT:jme3/features.adoc#supported-external-file-types[Supported External File Type].
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+* You xref:ROOT:jme3/external/blender.adoc[create models] in a 3D mesh editor, for example link:https://www.blender.org[Blender], and export them in GLTF, Wavefront OBJ, or any xref:ROOT:jme3/features.adoc#supported-external-file-types[Supported External File Type].
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* You create sounds in an audio editor, for example link:http://audacity.sourceforge.net[Audacity], and export them as WAVE or OGG.
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== Asset Pipeline
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