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@@ -266,7 +266,7 @@ But for QA test builds and for the final release build, you use *.j3o files* exc
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Open your JME3 Project in the jMonkeyEngine SDK.
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-. Right-click a .Blend, .OBJ, or .mesh.xml file in the Projects window, and choose "`Convert to j3o Binary`".
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+. Right-click a .OBJ, GLTF, or .mesh.xml file in the Projects window, and choose "`Convert to j3o Binary`".
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. The .j3o file appears next to the .mesh.xml file and has the same name.
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. Update all your `loadModel()` lines accordingly. For example:
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