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Removed reference to converting blend file.

mitm 5 年之前
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60ae6eeb95
共有 1 個文件被更改,包括 1 次插入1 次删除
  1. 1 1
      src/docs/asciidoc/jme3/beginner/hello_asset.adoc

+ 1 - 1
src/docs/asciidoc/jme3/beginner/hello_asset.adoc

@@ -266,7 +266,7 @@ But for QA test builds and for the final release build, you use *.j3o files* exc
 
 Open your JME3 Project in the jMonkeyEngine SDK.
 
-.  Right-click a .Blend, .OBJ, or .mesh.xml file in the Projects window, and choose "`Convert to j3o Binary`".
+.  Right-click a .OBJ, GLTF, or .mesh.xml file in the Projects window, and choose "`Convert to j3o Binary`".
 .  The .j3o file appears next to the .mesh.xml file and has the same name.
 .  Update all your `loadModel()` lines accordingly. For example:
 +