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Cleaned up some blender comments.

mitm 5 ani în urmă
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6828df7c00
1 a modificat fișierele cu 4 adăugiri și 4 ștergeri
  1. 4 4
      src/docs/asciidoc/jme3/advanced/blender_gltf.adoc

+ 4 - 4
src/docs/asciidoc/jme3/advanced/blender_gltf.adoc

@@ -15,9 +15,9 @@ glTF (GL Transmission Format) is a specification for transmitting 3D scenes betw
 
 jME3 introduced a loader for glTF in 2017 (written by nehon) and it has since been included as a standard part of the `jme3-plugins` target. There are some limitations of the importer which can be avoided by following the guidelines below.
 
-Ultimately all jME projects should use the `.j3o` format for storing assets. However during development a format is required to export scenes from Blender in a format suitable for conversion (either through the SDK or directly through code).
+Ultimately all jME projects should use the `.j3o` format for storing assets. However during development, it's required to export scenes from Blender in a format suitable for conversion (either through the SDK or directly through code).
 
-Use of glTF (or another standard format) has a significant advantage over direct import of `.blend` files: new versions of Blender with significant enhancements are released fairly regularly. Using a standard format allows new features to be used without requiring updates to the Blender importer.
+Use of glTF (or another standard format) has a significant advantage as new versions of Blender with significant enhancements are released fairly regularly.
 
 [NOTE]
 Blender 2.7 had a number of problems in exporting glTF; these notes refer exclusively to Blender 2.8+
@@ -156,6 +156,6 @@ See <<jme3/advanced/animation>> for further details on using animations in your
 
 Thread announcing glTF support: https://hub.jmonkeyengine.org/t/jme-gltf-support/39174
 
-Documentation for the python export functions https://docs.blender.org/api/current/bpy.ops.export_scene.html
+Documentation for the python export functions: link:https://docs.blender.org/api/current/bpy.ops.export_scene.html[https://docs.blender.org/api/current/bpy.ops.export_scene.html]
 
-glTF specification https://github.com/KhronosGroup/glTF/tree/master/specification/2.0
+glTF specification: link:https://github.com/KhronosGroup/glTF/tree/master/specification/2.0[https://github.com/KhronosGroup/glTF/tree/master/specification/2.0]