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* In your game, the click can trigger any action on the identified Geometry: Detach it and put it into the inventory, attach something to it, trigger an animation or effect, open a door or crate, – etc.
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* In your game, the click can trigger any action on the identified Geometry: Detach it and put it into the inventory, attach something to it, trigger an animation or effect, open a door or crate, – etc.
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* In your game, you could replace the red mark with a particle emitter, add an explosion effect, play a sound, calculate the new score after each hit depending on what was hit – etc.
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* In your game, you could replace the red mark with a particle emitter, add an explosion effect, play a sound, calculate the new score after each hit depending on what was hit – etc.
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