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Changed lod.bakeLods in code generation to match SDK example.

mitm 7 years ago
parent
commit
6ce1c2140e
1 changed files with 3 additions and 3 deletions
  1. 3 3
      src/docs/asciidoc/jme3/advanced/level_of_detail.adoc

+ 3 - 3
src/docs/asciidoc/jme3/advanced/level_of_detail.adoc

@@ -76,7 +76,7 @@ The SDK contains a user-friendly interface to generate LODs for a model (.j3o fi
 image:jme3/advanced/jme-sdk-generate-lod-menu.png[The Tools Generate LOD context menu in the SceneExplorer,width="300",height="180"]
 .  The `Generate LOD` settings wizard opens: +
 image:jme3/advanced/jme-sdk-generate-lod-window.png[The Generate LOD settings wizard,width="300",height="150"]
-.  Choose a reduction method and reduction values for one or more levels. 
+.  Choose a reduction method and reduction values for one or more levels.
 +
 [TIP]
 ====
@@ -111,12 +111,12 @@ lod.bakeLods(reductionMethod,reductionValue);
 
 The LODs are stored inside the Geometry object.
 
-*Example:* How to generate an LOD of myPrettyGeo's mesh with 50% fewer polygons:
+*Example:* How to generate an LOD of myPrettyGeo's mesh with the same settings as used in the SDK example above:
 
 [source,java]
 ----
 LodGenerator lod = new LodGenerator(myPrettyGeo);
-lod.bakeLods(LodGenerator.TriangleReductionMethod.PROPORTIONAL,0.5f);
+lod.bakeLods(LodGenerator.TriangleReductionMethod.PROPORTIONAL,0.25, 0.5f, 0.75f);
 ----