Sfoglia il codice sorgente

Update effects_overview.adoc

Quote test.
mitm001 9 anni fa
parent
commit
6f3260c3bb
1 ha cambiato i file con 1 aggiunte e 1 eliminazioni
  1. 1 1
      src/docs/asciidoc/jme3/advanced/effects_overview.adoc

+ 1 - 1
src/docs/asciidoc/jme3/advanced/effects_overview.adoc

@@ -90,7 +90,7 @@ public class MyGame extends SimpleApplication {
 image:jme3/advanced/water-post.png[water-post.png,width="150",height="100",] +
 image:jme3/advanced/water-post.png[water-post.png,width="150",height="100",] +
 image:jme3/advanced/water.png[water.png,width="150",height="100",align="right"]
 image:jme3/advanced/water.png[water.png,width="150",height="100",align="right"]
 
 
-The jMonkeyEngine's <<jme3/advanced/water#,&quot;SeaMonkey&quot; WaterFilter>> simulates ocean waves, foam, including cool underwater caustics. +
+The jMonkeyEngine's <<jme3/advanced/water#,"`SeaMonkey WaterFilter`">> simulates ocean waves, foam, including cool underwater caustics. +
 Use the SimpleWaterProcessor (SceneProcessor) for small, limited bodies of water, such as puddles, drinking troughs, pools, fountains.
 Use the SimpleWaterProcessor (SceneProcessor) for small, limited bodies of water, such as puddles, drinking troughs, pools, fountains.
 
 
 See also: 
 See also: