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@@ -1,24 +1,24 @@
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= jMonkeyEngine 3.0 Feature Overview
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= jMonkeyEngine 3.0 Feature Overview
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-:author:
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-:revnumber:
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+:author:
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+:revnumber:
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:revdate: 2016/03/17 20:48
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:revdate: 2016/03/17 20:48
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:relfileprefix: ../
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:relfileprefix: ../
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:imagesdir: ..
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:imagesdir: ..
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ifdef::env-github,env-browser[:outfilesuffix: .adoc]
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ifdef::env-github,env-browser[:outfilesuffix: .adoc]
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-See also: link:http://www.jmonkeyengine.com/forum/index.php?topic=13057.0[Feature comparison] and <<jme3/requirements#,requirements>>.
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+See also: <<jme3/requirements#,requirements>>.
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== Software Development Kit: jMonkeyEngine SDK
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== Software Development Kit: jMonkeyEngine SDK
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-* <<sdk/project_creation#,Creates jME3-ready Java projects>>
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+* <<sdk/project_creation#,Creates jME3-ready Java projects>>
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** Preconfigured classpath
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** Preconfigured classpath
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** Bundled with compatible JDK
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** Bundled with compatible JDK
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** link:http://hub.jmonkeyengine.org/forum/topic/bundling-blender[Bundled with Blender conversion tools and more]
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** link:http://hub.jmonkeyengine.org/forum/topic/bundling-blender[Bundled with Blender conversion tools and more]
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** <<jme3/advanced/asset_manager#,Asset Manager>> for loading multi-media files and 3D models +including asset name code completion
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** <<jme3/advanced/asset_manager#,Asset Manager>> for loading multi-media files and 3D models +including asset name code completion
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** <<sdk/default_build_script#,Non-proprietary Ant build scripts>>
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** <<sdk/default_build_script#,Non-proprietary Ant build scripts>>
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-** jME3-ready Javadoc popups, <<sdk/sample_code#,sample code projects>>, and code snippet palette
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+** jME3-ready Javadoc popups, <<sdk/sample_code#,sample code projects>>, and code snippet palette
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* <<sdk/code_editor#,Full-featured Java and XML code editor>>
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* <<sdk/code_editor#,Full-featured Java and XML code editor>>
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* <<sdk/update_center#,Plugins>>
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* <<sdk/update_center#,Plugins>>
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@@ -26,7 +26,7 @@ See also: link:http://www.jmonkeyengine.com/forum/index.php?topic=13057.0[Featur
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** <<sdk/debugging_profiling_testing#,Debugger and Profiler (optional)>>
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** <<sdk/debugging_profiling_testing#,Debugger and Profiler (optional)>>
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** <<sdk/model_loader_and_viewer#,Converters and Importers for game assets (3D models etc)>>
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** <<sdk/model_loader_and_viewer#,Converters and Importers for game assets (3D models etc)>>
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** <<sdk/scene_composer#,3D Scene Viewer and Scene Composer>>
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** <<sdk/scene_composer#,3D Scene Viewer and Scene Composer>>
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-** <<sdk/material_editing#,Material editor>>
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+** <<sdk/material_editing#,Material editor>>
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** Shader Node editor
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** Shader Node editor
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** <<sdk/terrain_editor#,Terrain generation, painting, and editing>>
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** <<sdk/terrain_editor#,Terrain generation, painting, and editing>>
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** <<jme3/external/fonts#,Custom font creator>>
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** <<jme3/external/fonts#,Custom font creator>>
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@@ -67,8 +67,8 @@ See also: link:http://www.jmonkeyengine.com/forum/index.php?topic=13057.0[Featur
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* Textures: .DDS, .HDR, .PFM, .TGA, .JPG, .PNG, .GIF.
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* Textures: .DDS, .HDR, .PFM, .TGA, .JPG, .PNG, .GIF.
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* Font: BMFont fonts (.FNT)
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* Font: BMFont fonts (.FNT)
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* Audio: Waveform (.WAV), Ogg/Vorbis (.OGG)
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* Audio: Waveform (.WAV), Ogg/Vorbis (.OGG)
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-* jME3 binary files (models and scenes): .j3o
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-* jME3 materials: .j3m
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+* jME3 binary files (models and scenes): .j3o
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+* jME3 materials: .j3m
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* jME3 material definitions: .j3md
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* jME3 material definitions: .j3md
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* jME3 filter post processors: .j3f
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* jME3 filter post processors: .j3f
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@@ -99,11 +99,11 @@ See also: link:http://www.jmonkeyengine.com/forum/index.php?topic=13057.0[Featur
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== Material Textures
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== Material Textures
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* Texturing
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* Texturing
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-*** material colors (ambient, diffuse, specular/shininess, glow),
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-*** color map, light map,
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+*** material colors (ambient, diffuse, specular/shininess, glow),
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+*** color map, light map,
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*** transparency, translucency, alpha map, alpha testing with falloff threshold,
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*** transparency, translucency, alpha map, alpha testing with falloff threshold,
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-*** sphere map, cube map,
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-*** texture scale,
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+*** sphere map, cube map,
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+*** texture scale,
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*** wireframe
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*** wireframe
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*** color ramp texture
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*** color ramp texture
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