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@@ -48,10 +48,6 @@ Now that you understood the basics, let's put it all together. The following int
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* <<jme3/external/blender#,Creating compatible models in blender>>
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* <<jme3/external/3dsmax#,Creating compatible models in 3dsmax>>
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-=== Game Tutorials
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-
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-* link:++https://gamedevelopment.tutsplus.com/tutorials/make-a-neon-vector-shooter-in-jmonkeyengine-the-basics--gamedev-11616++[Neon Vector Shooter tutorial on Tuts+]
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-
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Learn from sample code in link:https://github.com/jMonkeyEngine/jmonkeyengine/tree/master/jme3-examples/src/main/java/jme3test[src/main/java/jme3test] (also available in the sdk by `menu:File[New Project>JME3 Tests]`) and the example games provided by the community!
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