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@@ -27,7 +27,7 @@ Blender 2.7 had a number of problems in exporting glTF; these notes refer exclus
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== Creating Models
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-Details of how to create models in Blender that are compatible with jME are given at <<jme3/external/blender>>. Follow all details on that page for creating models before attempting an export.
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+Details of how to create models in Blender that are compatible with jME are given at <<jme3/external/blender#,Creating assets in Blender3D>>. Follow all details on that page for creating models before attempting an export.
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Before exporting a model all transforms need to be applied. This performs the required transforms on the vertices in a mesh to reset the transforms on the object. To apply all transforms in Blender 2.8, select each object (in object mode, not edit mode) then choose from the `Object` menu `Apply/All Transforms`.
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