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*Tip:* JME's Audio implementation also supports more advanced effects such as reverberation and Doppler effect. Use these “pro features to make audio sound different depending on whether it's in the hallway, in a cave, outdoors, or in a carpeted room. Find out more about environmental effects from the sample code included in the jme3test directory and from the advanced <<jme3/advanced/audio#,Audio>> docs.
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