mitm001 5 rokov pred
rodič
commit
9033424690

+ 8 - 13
docs/modules/ROOT/pages/jme3/advanced/terrain.adoc

@@ -82,24 +82,19 @@ We recommend to <<sdk/terrain_editor#,create and edit Splat Textures for terrain
 [cols="80,20",frame=none,grid=none]
 |===
 
-a|The Diffuse Map of one of the terrain textures depicts the colors of a paved surface.
-a|.diffuse
-image:tutorials:beginner/road.jpg[road.jpg,width="",height=""]
+a| The Diffuse Map of one of the terrain textures depicts the colors of a paved surface.
+a| image:tutorials:beginner/road.jpg[road.jpg,width="",height=""]
 
-a|The Normal Map of one of the terrain textures depicts the bumpiness of a paved surface.
-a|.normal
-image:tutorials:beginner/road_normal.png[road_normal.png,width="",height=""]
+a| The Normal Map of one of the terrain textures depicts the bumpiness of a paved surface.
+a| image:tutorials:beginner/road_normal.png[road_normal.png,width="",height=""]
 
-a|The Normal Map of one of the terrain textures depicts the bumpiness of a paved surface.
-a|.heightmap
-image:tutorials:beginner/mountains512.png[mountains512.png,width="128",height="128"]
+a| A heightmap encodes the topological highs and lows of the terrain.
+a| image:tutorials:beginner/mountains512.png[mountains512.png,width="128",height="128"]
 
-a|A heightmap encodes the topological highs and lows of the terrain.
-a|.alphamap
-image:tutorials:beginner/alphamap.png[alphamap.png,width="128",height="128"]
+a| An alpha map can describe where 4 textures are painted onto the terrain.
+a| image:tutorials:beginner/alphamap.png[alphamap.png,width="128",height="128"]
 
 |===
-An alpha map can describe where 4 textures are painted onto the terrain.
 
 Here are the names of TerrainLighting.j3md's material properties: