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apply GuilhermeTerriaga fix

mitm001 5 年之前
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共有 1 個文件被更改,包括 1 次插入1 次删除
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      docs/modules/tutorials/pages/concepts/terminology.adoc

+ 1 - 1
docs/modules/tutorials/pages/concepts/terminology.adoc

@@ -155,7 +155,7 @@ image::https://raw.githubusercontent.com/jMonkeyEngine/jmonkeyengine/master/jme3
 
 * *Specular Map*
 **  A Specular Map further improves the realism of an object's surface: It contains extra information about shininess and makes the shape appear more realistically illumated.
-**  Start out with a copy of the Diffuse Map in a medium gray that corresponds to the average shininess/dullness of this material. Then add ligher grays for smoother, shinier, more reflective areas; and darker grays for duller, rougher, worn-out areas. The resulting image file looks similar to a grayscale version of the Diffuse Map.
+**  Start out with a copy of the Diffuse Map in a medium gray that corresponds to the average shininess/dullness of this material. Then add lighter grays for smoother, shinier, more reflective areas; and darker grays for duller, rougher, worn-out areas. The resulting image file looks similar to a grayscale version of the Diffuse Map.
 **  You can use colors in a Specular map to create certain reflective effects (fake iridiscence, metallic effect).
 
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