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remove broken links

mitm001 5 lat temu
rodzic
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91e2365e3a

+ 4 - 4
docs/modules/ROOT/pages/jme3/advanced/effects_overview.adoc

@@ -93,10 +93,10 @@ public class MyGame extends SimpleApplication {
 image:jme3/advanced/water-post.png[water-post.png,width="150",height="100",] +
 image:jme3/advanced/water.png[water.png,width="150",height="100",align="right"]
 
-The jMonkeyEngine's <<jme3/advanced/water#,"`SeaMonkey WaterFilter`">> simulates ocean waves, foam, including cool underwater caustics. +
+The jMonkeyEngine <<jme3/advanced/water#,"`SeaMonkey WaterFilter`">> simulates ocean waves, foam, including cool underwater caustics. +
 Use the SimpleWaterProcessor (SceneProcessor) for small, limited bodies of water, such as puddles, drinking troughs, pools, fountains.
 
-See also: 
+See also:
 
 *  link:{uri-forum}t/monkeys-at-the-beach/15000[Rendering Water as Post-Process Effect] announcement with video.
 *  link:{uri-jmonkeyengine}jme3-examples/src/main/java/jme3test/water/TestSceneWater.java[TestSceneWater.java] – SimpleWaterProcessor. (SceneProcessor)
@@ -176,8 +176,8 @@ image:jme3/advanced/shadow-sponza-ssao.png[shadow-sponza-ssao.png,width="150",he
 image:jme3/advanced/shadow.png[shadow.png,width="150",height="100"] +
 image:jme3/advanced/light-sources.png[light-sources.png,width="150",height="100",align="right"]
 
-*  link:{uri-jmonkeyengine}jme3-examples/src/main/java/jme3test/light/TestShadow.java[TestShadow.java] – BasicShadowRenderer. (SceneProcessor)
-*  link:{uri-jmonkeyengine}jme3-examples/src/main/java/jme3test/light/TestPssmShadow.java[TestPssmShadow.java] – PssmShadowRenderer (SceneProcessor), also known as Parallel-Split Shadow Mapping (PSSM).
+//*  link:{uri-jmonkeyengine}jme3-examples/src/main/java/jme3test/light/TestShadow.java[TestShadow.java] – BasicShadowRenderer. (SceneProcessor)
+//*  link:{uri-jmonkeyengine}jme3-examples/src/main/java/jme3test/light/TestPssmShadow.java[TestPssmShadow.java] – PssmShadowRenderer (SceneProcessor), also known as Parallel-Split Shadow Mapping (PSSM).
 *  link:{uri-jmonkeyengine}jme3-examples/src/main/java/jme3test/post/TestSSAO.java[TestSSAO.java] +
 link:{uri-jmonkeyengine}jme3-examples/src/main/java/jme3test/post/TestSSAO2.java[TestSSAO2.java] – SSAOFilter, also known as Screen-Space Ambient Occlusion shadows (SSOA).
 *  link:{uri-jmonkeyengine}jme3-examples/src/main/java/jme3test/post/TestTransparentSSAO.java[TestTransparentSSAO.java] – SSAOFilter, also known as Screen-Space Ambient Occlusion shadows (SSOA), plus transparancy.

+ 1 - 1
docs/modules/ROOT/pages/jme3/faq.adoc

@@ -351,7 +351,7 @@ Use com.jme3.shadow.BasicShadowRenderer together with com.jme3.light.Directional
 *Code sample:*
 
 * link:https://github.com/jMonkeyEngine/jmonkeyengine/blob/master/jme3-examples/src/main/java/jme3test/effect/TestEverything.java[TestEverything.java]
-* link:https://github.com/jMonkeyEngine/jmonkeyengine/blob/master/jme3-examples/src/main/java/jme3test/light/TestShadow.java[TestShadow.java]
+//* link:https://github.com/jMonkeyEngine/jmonkeyengine/blob/master/jme3-examples/src/main/java/jme3test/light/TestShadow.java[TestShadow.java]
 
 
 === How do I make materials transparent?