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mitm001 5 жил өмнө
parent
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941aa1a152

+ 12 - 8
docs/modules/ROOT/pages/jme3/advanced/terrain.adoc

@@ -81,36 +81,40 @@ We recommend to <<sdk/terrain_editor#,create and edit Splat Textures for terrain
 
 [.float-group]
 --
-[.right.text-left]
+[.right]
 .road.jpg
 image::tutorials:beginner/road.jpg[road.jpg,width="",height=""]
-The Diffuse Map of one of the terrain textures depicts the colors of a paved surface.
 --
 
+The Diffuse Map of one of the terrain textures depicts the colors of a paved surface.
+
 [.float-group]
 --
-[.right.text-left]
+[.right]
 .road_normal.png
 image::tutorials:beginner/road_normal.png[road_normal.png,width="",height=""]
-The Normal Map of one of the terrain textures depicts the bumpiness of a paved surface.
 --
 
+The Normal Map of one of the terrain textures depicts the bumpiness of a paved surface.
+
 [.float-group]
 --
-[.right.text-left]
+[.right]
 .mountains512.png
 image::tutorials:beginner/mountains512.png[mountains512.png,width="128",height="128"]
-A heightmap encodes the topological highs and lows of the terrain.
 --
 
+A heightmap encodes the topological highs and lows of the terrain.
+
 [.float-group]
 --
-[.right.text-left]
+[.right]
 .alphamap.png
 image::tutorials:beginner/alphamap.png[alphamap.png,width="128",height="128"]
-An alpha map can describe where 4 textures are painted onto the terrain.
 --
 
+An alpha map can describe where 4 textures are painted onto the terrain.
+
 Here are the names of TerrainLighting.j3md's material properties:
 
 *  1-3 Alpha Maps