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@@ -202,9 +202,13 @@ Armatures::
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- Bake Data = Pose
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- Bake Data = Pose
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. When ready click btn:[OK].
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. When ready click btn:[OK].
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. The `Linked Action` in the `Dope Sheet Editor` will change to the newly baked action and is named `Action`. Rename this to the name of the imported animation. In this instance it was TPose.
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. The `Linked Action` in the `Dope Sheet Editor` will change to the newly baked action and is named `Action`. Rename this to the name of the imported animation. In this instance it was TPose.
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-. Select the btn:[F] button to save the action.
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+. Select the btn:[F] button to save the action.
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. Save your file with the same name as the action.
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. Save your file with the same name as the action.
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+[NOTE]
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+====
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+Mixamo sets the rotation mode of bones to `Quaternion` as is appropriate for preventing link:https://en.wikipedia.org/wiki/Gimbal_lock[`Gimbal Lock`]. Keep this in mind if you decide to modify your animation. Blender defaults to `XYZ Euler` so you will need to change this setting prior to inserting new keyframes.
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+====
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== Clearing The Linked Action Buffer
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== Clearing The Linked Action Buffer
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