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@@ -112,7 +112,7 @@ Every JME3 application has a rootNode: Your game automatically inherits the `roo
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* A Spatial can be loaded, transformed, and saved.
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* There are two types of Spatials: Nodes and Geometries.
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-[cols="10,45,45", options="header"]
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+[cols="15,35,50", options="header"]
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|===
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<a|
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