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@@ -28,10 +28,13 @@ a|CPU
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a|++>++ 1 +++<abbr title="Gigahertz">GHz</abbr>+++
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a|Graphic card
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-a|AMD/ATI Radeon 9500, NVIDIA GeForce 5 FX, Intel GMA 4500, or better supporting OpenGL 2.0 or better (native libraries are included in download) +
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-* Mac OS
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+a|AMD/ATI Radeon 9500, NVIDIA GeForce 5 FX, Intel GMA 4500, or better supporting OpenGL 2.0 or better (native libraries are included in download)
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+
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+* Mac OS
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** Only OpenGL 3.2 is available.
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+*** You need to specify OpenGL 3.2, you can’t use OpenGL 2.0
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** With LWJGL3 you need a specific launch argument (-XstartOnFirstThread) and thus can’t use any launchers not using the main thread.
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+*** Calls to app.start() hang on all platforms when using lwjgl3, because it uses the current thread.
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a|Java Development Kit
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a|JDK 7 or higher +
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