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Updated hard coded menu items to use menu attribute. Fixed smart quotes.

mitm 5 anos atrás
pai
commit
ae6b0635f9

+ 5 - 4
src/docs/asciidoc/jme3/advanced/j3m_material_files.adoc

@@ -5,6 +5,7 @@
 :keywords: material, texture, file, sdk, wireframe, documentation
 :relfileprefix: ../../
 :imagesdir: ../..
+:experimental:
 ifdef::env-github,env-browser[:outfilesuffix: .adoc]
 
 
@@ -50,7 +51,7 @@ How this file is structured:
 
 [TIP]
 ====
-In the jMonkeyEngine SDK, use File→New File→Material→Empty Material File to create .j3m files. You can edit .j3m files directly in the SDK. On the other hand, they are plain text files, so you can also create them in any plain text editor.
+In the jMonkeyEngine SDK, use menu:File[New File > Material > Empty Material File] to create .j3m files. You can edit .j3m files directly in the SDK. On the other hand, they are plain text files, so you can also create them in any plain text editor.
 ====
 
 
@@ -66,7 +67,7 @@ myGeometry.setMaterial(assetManager.loadMaterial("Materials/SimpleBump.j3m"));
 
 [TIP]
 ====
-In the jMonkeyEngine SDK, open Windows>Palette and drag the `JME Material: Set J3M` snippet into your code.
+In the jMonkeyEngine SDK, open menu:Windows[Palette] and drag the `JME Material: Set J3M` snippet into your code.
 ====
 
 
@@ -186,8 +187,8 @@ a| (Currently not supported in J3M)
 
 === Syntax for Additional Render States
 
-*  A Boolean can be “On or “Off
-*  Float is “123.0 etc
+*  A Boolean can be "`On`" or "`Off`"
+*  Float is "`123.0`" etc
 *  Enum - values depend on the enum
 
 See the link:{link-javadoc}/com/jme3/material/RenderState.html[RenderState] javadoc for a detailed explanation of render states.