Ver Fonte

Merge pull request #1 from tonedef71/patch-1

Update sdk.adoc
David Bernard há 9 anos atrás
pai
commit
b1428f863f
1 ficheiros alterados com 5 adições e 6 exclusões
  1. 5 6
      src/docs/asciidoc/sdk.adoc

+ 5 - 6
src/docs/asciidoc/sdk.adoc

@@ -16,7 +16,7 @@ The jMonkeyEngine SDK (software development kit) is the recommended game develop
 
 The jMonkeyEngine SDK is an integrated development environment (IDE) that provides you with unique plugins for creating jMonkeyEngine 3 game content. You can link:http://jmonkeyengine.org/downloads/[download and install the jMonkeyEngine SDK] as a ready-to-use complete game development environment, rather than using a generic Java IDE. (<<jme3/beginner/what_s_an_ide#,What's an IDE>>?)
 
-Since the jMonkeyEngine SDK is based on the link:http://platform.netbeans.org/[NetBeans Platform] (<<sdk/whynoteclipse#,Why not Eclipse RCP?>>), you have access to all of the developer tools in the link:http://www.netbeans.org/[NetBeans IDE], including a wide variety of deployment formats ranging from browser Applet and WebStart to desktop executables. Allthough we recommend the jMonkeyEngine SDK, experienced users can work with the jMonkeyEngine JARs in their favorite IDE, and choose to only use the jMonkeyEngine SDK to manage assets and JME3 binaries.
+Since the jMonkeyEngine SDK is based on the link:http://platform.netbeans.org/[NetBeans Platform] (<<sdk/whynoteclipse#,Why not Eclipse RCP?>>), you have access to all of the developer tools in the link:http://www.netbeans.org/[NetBeans IDE], including a wide variety of deployment formats ranging from browser Applet and WebStart to desktop executables. Although we recommend the jMonkeyEngine SDK, experienced users can work with the jMonkeyEngine JARs in their favorite IDE, and choose to only use the jMonkeyEngine SDK to manage assets and JME3 binaries.
 
 
 [TIP]
@@ -64,6 +64,7 @@ The built-in help system lets you browse a local copy of the documentation pulle
 image::sdk/jmonkeyplatform-docu-4.png[jmonkeyplatform-docu-4.png,with="421",height="298",align="right"]
 
 
+image::jme3-built-in-help.png[jme3-built-in-help.png,with="400",height="260",align="right"]
 
 ==== SDK User Guide
 
@@ -90,8 +91,6 @@ image::sdk/jmonkeyplatform-docu-4.png[jmonkeyplatform-docu-4.png,with="421",heig
 **  <<sdk/asset_packs#,Asset Packs>>
 
 *  <<sdk/scene_explorer#,The SceneExplorer>>
-image::jme3-built-in-help.png[jme3-built-in-help.png,with="400",height="260",align="right"]
-
 *  <<sdk/scene_composer#,Composing a Scene>>
 *  <<sdk/terrain_editor#,Terrain Editor>>
 *  <<sdk/sample_code#,Sample Code>>
@@ -107,7 +106,7 @@ image::jme3-built-in-help.png[jme3-built-in-help.png,with="400",height="260",ali
 
 [NOTE]
 ====
- jMonkeyEngine SDK is continuously improved, here are some link:http://code.google.com/p/jmonkeyengine/issues/list?can=2&q=label%3AProduct-Platform+Type%3DEnhancement&colspec=ID+Type+Status+Component+Priority+Product+Milestone+Owner+Summary&cells=tiles[changes and improvements for the future].
+ jMonkeyEngine SDK is continuously being improved. Check out this link for a list of changes and improvements for the future: link:https://github.com/jMonkeyEngine/jmonkeyengine/issues/198[changes and improvements for the future]
 ====
 
 
@@ -140,9 +139,9 @@ image::jme3/jmonkey-sdk-workflow.png[jmonkey-sdk-workflow.png,with="",height="",
 
 === Status and Roadmap
 
-See link:http://www.jmonkeyengine.com/forum/index.php?topic=13511.0[this thread] on the jme forum for up-to-date info on current status and features.
+See link:https://github.com/jMonkeyEngine/jmonkeyengine/labels/roadmap[this page on GitHub] for links to up-to-date info on current status and features.
 
 
 == A Little Bit of History
 
-The jMonkeyEngine SDK first set root during a link:http://www.jmonkeyengine.com/forum/index.php?topic=13070.0[discussion by Normen]. Although preceded by previous similar projects, this was the first, serious attempt with the core team's blessing. For some time the project was referred to merely as the “link:http://blogs.sun.com/geertjan/entry/youtube_movie_of_jmonkeyengine_on[Game Development Environment], or “GDE for short. During alpha, we refered to it as link:http://www.jmonkeyengine.com/forum/index.php?topic=13510.0[jMonkeyPlatform], and for beta it was eventually named jMonkeyEngine SDK.
+The jMonkeyEngine SDK first set root during a link:http://www.jmonkeyengine.com/forum/index.php?topic=13070.0[discussion with Normen Hansen]. Although similar projects existed previously, this was the first serious attempt that had the original core team's blessing. For some time, the project was referred to merely as the "link:http://blogs.sun.com/geertjan/entry/youtube_movie_of_jmonkeyengine_on[Game Development Environment], or "GDE" for short. During alpha, we referred to it as link:http://www.jmonkeyengine.com/forum/index.php?topic=13510.0[jMonkeyPlatform], and for beta it was eventually renamed to the jMonkeyEngine SDK.